Virtuality as a Motif - A Comparative Study
DOI:
https://doi.org/10.15613/hijrh/2014/v1i2/61708Keywords:
Comparative Criticism, Comparative Philosophy, Difference, Entropy, Etymology, Family Resemblances, Identity, Intentionality, Intertextuality, Language Games, Little Narratives, Maya, Problematizing, Reality, Systems Thinking, Vikalpa, Virtuality (Virtual Reality).Abstract
The term "virtual reality"-as originally coined by Antonin Artaud, way back in the 1930s - referred to the effect of the phantasmagorical world of the Theatre wherein characters, objects, and images figure and flit. However, currently Virtual Reality, aka Virtuality, for most of us, is a cyber-age phenomenon, something generated by technology. It is a Computer-simulated imaginary world, often displayed on a computer screen, to create a lifelike experience, as for example; videogames, simulated military exercises, therapeutic interventions, virtual classroom, etc. It is, in short, a world as generated by the electronic medium. But if we use a comparative and intertextual perspective, we could see that, besides these two obvious meanings, the term has its deep philosophical connotation too, especially in the postmodern space. 'Reality', for Postmodernists, is allegedly something never accessible to the human mind. It is, to put it in philosophical terms, a 'thing-in-itself'. What we have access to, then, is virtuality, in as much as it is generated or contaminated by our linguistic medium. But this determination is often lost on most of us, which is not our fault. We are actually misled by postmodernists who play their 'language games' with us deliberately-if subtly. This article is meant to enable us to develop a comparative/intertextual perspective, which will lead us, as in this case, to a better understanding of the mysterious working of language in literature and life. More specifically, this article will help us to see how a broader comparative perspective can enable us to cope with postmodern writings, creative or otherwise.
References
Krishnaswamy N., et al. "Contemporary Literary Theory". Delhi: Macmillan, 2001, ISBN 0333 937120. [Print].
Abrams M. H., "A Glossary of Literary Terms". 7th ed. 2003, pp. 317, Baudrillard J., 1994, Simulacra and Simulation, Trans Sheila Glaser, Michigan: University of Michigan Press, 1981.
Artaud A., "The theatre and its double". 1938, Available: http://www.p2c2e.de/cyberhobbit/diss/diss08.html
Lanier J., "The theatre and its double". 1980, Available: http://www.p2c2e.de/cyberhobbit/diss/diss08.html
Ram R. V., "E-learning and E-mancipatory English - a perspective". Reflections on English Language Teaching, Goel S., Ed., Ladnun: JVB Institute, 2012, [Print].
Zhai P., "Get real: a philosophical adventure in virtual reality". Rowman and Littlefield, 1998.
Baudillard J., "Simulacra and Simulation". Sheila G., Ed., Michigan University: University of Michigan Press, 1981.
Derrida J., "Edmund Husserl's Origin of Geometry: an introduction". 1962.
Derrida J., "Speech and phenomena and other Essays on Husserl's Theory of Signs". Allison D. B., Ed., Evanston: Northwestern University Press, 1973.
Sartre J.-P., "Being and Nothingness". London: Simon and Schuster (UK), 1943.
Krishnaswamy N., et al., "India's language philosophy with a focus on comparative study". Delhi: Pearson, 2013, pp. 34. [Print].
Lacan J., "The Seminar of Jacques Lacan: Book XI: The Four Fundamental Concepts of Psychoanalysis". Miller J.-A., Ed., Cambridge: CUP Archive, 1988.
Genesis 11:7, Bible, 2014 Dec 12. Available: http://www.icr. org/bible/Genesis/11:1-9.
Wittgenstein L., "Philosophical Investigations". Malden: Blackwell, 1953.
Lyotard J. F., "The postmodern condition: a report on knowledge". Bennington G. and Massumi B., Ed., Minneapolis: University of Minnesota Press, 1984. [La Condition postmoderne: Rapport sur le savoir. Paris: Editions de Minuit, 1979].
Choamsky N. "Rationality/Science". Z Papers, 1995, Special Issue. Available: http://www.chomsky.info/articles.html
Available: http://www.costis.org/x/lyotard/schultz.html
Available: http://www.sociology.org.uk/ws1sw2.html
Available: http://en.wikipedia.org/wiki/Language-game
Available: http://en.wikipedia.org/wiki/Simulacra_and_ Simulation
Available: http://en.wikipedia.org/wiki/Maya (illusion)